Sunday 21 July 2013

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1.1 Philosophy of computer

Philosophers have discovered computers and information technology (IT) as research topics, and a wealth of research is taking place on philosophical issues in relation to these technologies. The research agenda is broad and diverse. Issues that are studied include the nature of computational systems, the ontological status of virtual worlds, the limitations of artificial intelligence, philosophical aspects of data modelling, the political regulation of cyberspace, the epistemology of Internet information, ethical aspects of information privacy and security, and many more. There are specialized journals, conference series, and academic associations
devoted to philosophical aspects of computing and IT as well as a number of anthologies and introductions to the field [ Floridi , 1999, 2004; Moor and Bynum, 2002], and the number of publications is increasing every year.

Philosophers have not agreed, however, on a name for the field that would encompass all this research. There is, to be fair, not a single field, but a set of loosely related fields – such as the philosophy of artificial intelligence, computer ethics and the philosophy of computing – which are showing some signs of convergence and integration. Various names have been considered for such a field, including “philosophy of computing”, “philosophy of computer science,” “cyber philosophy” and “philosophy of information technology”. We find none of these names sufficiently broad in scope. Without aiming to settle the issue for good, we propose philosophy of computing and information technology. We define philosophy of computing and IT as the study of philosophical issues in relation to computer and information systems, their study and design in the fields of computer science and information systems, and their use and application in society.

We propose that on the basis of both conceptual and historical grounds this area can be divided up into five subfields, which we will survey in the following five sections. They are the philosophy of computing (section 2), the philosophy of computer science (section 3), the philosophy of artificial intelligence (AI) (section 4), the philosophy of new media and the Internet (section 5), and computer and information ethics (section 6). Conceptually, these areas have distinct subject matters and involve distinct philosophical questions, as we will try to show in
these sections.

Historically, the philosophy of AI is the oldest area within philosophy of computing and IT; taking shape in the 1960s, and maturing through the 1970s and 1980s. Philosophy of AI is the philosophical study of machine intelligence and its relation to human intelligence. It is an area of philosophy that emerged in close interaction with development in the field of artificial intelligence. The philosophy of AI studies whether computational systems are capable of intelligent behaviour
and human-like mental states, whether human and computer intelligence rest on the same basic principles, and studies conceptual and methodological issues within various approaches in AI. In The philosophy of computing significant work is being done since at least the 1970s.


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